Durability

Introduction
Durability is the property which guarantees the ability to withstand a certain amount of force. This is not to be confused with endurance; while durability is the ability to withstand damage, endurance is a measure of stamina.

Logically, characters capable of physically achieving a certain degree of energy output must be able to at least withstand a comparable amount of damage, or their bodies would break apart from the strain and automatic counterforce, whenever they exert themselves.

For more indepth descriptions of each category, please read the Tiering System and Attack Potency pages.

Durability Levels
Point level

Line level

Plane level

Below Average

Human level

Athlete level

Street level

Wall level

Small Building level

Building level

Large Building level

City Block level

Multi-City Block level

Small Town level

Town level

Large Town level

Small City level

City level

Mountain level

Large Mountain level/Small Island level

Island level

Large Island level

Small Country level

Country level

Large Country/Small Continent level

Continent level

Multi-Continent level

Moon level

Small Planet level

Planet level

Large Planet level

Dwarf Star level

Small Star level

Star level

Large Star level

Solar System level

Multi-Solar System level

Small Galaxy level

Galaxy level

Multi-Galaxy level

Universe level

High Universe level

Sub-Timeline level

Timeline level

Multi-Universe level

Multiverse level

Infinite Multiverse level

High Multiverse level

Low Extradimensional Multiverse level

Extradimensional Multiverse level

High Extradimensional Multiverse level

Low Megaverse level

Megaverse level

Hilbert Space level

Hyperdimensional level

High Hyperdimensional level

True Infinity

Other stats

 * Attack Potency
 * Speed
 * Lifting Strength
 * Striking Strength